| Autodesk 3ds Max 2009 Tutorials Online |
 |
View simillar products Autodesk training - Animation and 3D training -
|
Description Autodesk 3ds Max 2009 Autodesk® 3ds Max 2009 is a mature, robust, full-featured 3D modeling and animation application used by the world`s top 3D professional artists and designers. In this course students are first introduced to the 3ds Max User Interface and how to customize it for better understanding and workflow. Students will then learn about the basic 2D tools and how to make simple models in Max, before getting into more in-depth understanding of the 3D modeling tools. The instructor moves on to introduce Lighting, Cameras and Rendering followed by the Materials Editor and Animation tools. Later in the course, the author discusses Particle Systems, Effects and Simulation within 3ds Max and even includes a chapter that introduces " Character Rigging " . Work files are included. To begin learning Autodesk® 3ds Max 2009 today, simply click on the links. |
| Sample - Preview the First 3 chapters of Autodesk 3ds Max 2009 video free. Free learning Autodesk 3ds Max 2009 online. |
Introduction
Welcome & Overview
System Requirements
Some New Features in 3ds Max 2009
User Interface (UI)
Overview pt. 1
Overview pt. 2
Transforms & Selections pt. 1
Transforms & Selections pt. 2
Customization of the UI pt. 1
Customization of the UI pt. 2
Preferences
Scene Management
Naming Objects & Renaming Objects
Select by Name Dialog
Layers
Scene Explorer
Selection Sets
Setting the Project Folder
Schematic View
Different Tools Mirror Array Align Snapshot
Display Tools Hiding & Unhiding Objects Freezing & Unfreezing Objects Hide by Category & Selection Filters Some Display Properties Display Floater
Groups & Cloning Cloning Working with Groups pt. 1 Working with Groups pt. 2
3D Primitives & Modifiers Standard Primitives Extended Primitives Doors & Windows AEC Extended Stairs Different Modifiers pt. 1 Different Modifiers pt. 2 Modifier Stack Configure Modifier Sets
2D Shapes Different 2D Shapes 2D Shapes as Models Edit Spline vs. Editable Spline Loading Background Images Editing Background Images in Photoshop Editing 2D Shapes pt. 1 Editing 2D Shapes pt. 2 Editing 2D Shapes pt. 3 Building 3D Objects from 2D Shapes pt. 1 Building 3D Objects from 2D Shapes pt. 2 Lofting pt. 1 Lofting pt. 2 Lofting pt. 3
Polygonal Modeling Edit Mesh vs. Editable Mesh Edit Poly vs. Editable Poly Selection Tools Soft Selections Edit Vertices Rollout Edit Edges Rollout Edit Borders Rollout Edit Polygons Rollout pt. 1 Edit Polygons Rollout pt. 2 Edit Geometry Tools pt. 1 Edit Geometry Tools pt. 2 Subdivision Surface Tools Painting Deformation TurboSmooth & MeshSmooth Symmetry ProBoolean
Introduction to Materials Basics of the Material Editor Different Shader Types Some Shader Parameters Applying 2D Map Coordinates & Bump Mapping Applying 3D Maps & Show End Result Toggle Compositor Maps pt. 1 Compositor Maps pt. 2 Color Modifiers Other Maps Displacement Mapping Material Map Navigator UVW Mapping pt. 1 UVW Mapping pt. 2 Different Materials pt. 1 Different Materials pt. 2 Different Materials pt. 3 Get Material Saving Scene Materials & Material Libraries Put to Scene & Adding Extra Materials UVW Unwrapping pt. 1 UVW Unwrapping pt. 2 UVW Unwrapping pt. 3 UVW Unwrapping pt. 4
Introduction to Lights Different Light Types Light Attributes pt. 1 Light Attributes pt. 2 Light Attributes pt. 3 Shadows & Shadow Attributes
Introduction to Cameras Different Camera Types & Camera Controls Camera Parameters Clipping Planes & Environment Ranges Safe Frames
Introduction to Rendering Some Render Settings Rendering Still vs. Multiple Images Render Elements Rendered Frame Window
Animation Time Configuration Auto Key / Set Key / Create Key & Pivots Animating on a Path Curve Editor & Dope Sheet Animating Modifiers Animating Materials Animating with Controllers Animating with Constraints
Atmospherics & Effects Fire Effects Fog Volume Fog Volume Light
Particle Systems & Space Warps Spray & Snow Super Spray PArray Space Warps pt. 1 Space Warps pt. 2 Introduction to Particle Flow
Video Post Effects Starfield Lens Effects Glow Lens Effects Highlight Lens Effects Flare Camera Cutshots
Introduction to Simulation in 3ds Max Reactor Rigid Bodies & Soft Bodies Reactor Rope & Water Cloth Simulation pt. 1 Cloth Simulation pt. 2 Hair Simulation
Introduction to Biped & Bones Structure for the Biped Fitting Biped to the Character pt. 1 Fitting Biped to the Character pt. 2 Fitting Biped to the Character pt. 3 Physique Introduction to Bones Skin IK vs. FK What Else is Possible With Bones & Biped?
Conclusion Wrap Up About the Author
|
|