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Description Hexagon 2 Basics Hexagon 2 is a 3D polygonal modeler for artists, illustrators and animators. With several modeling techniques options including free polygonal modeling, subdivision surfaces, and creating surfaces from curves, it is capable of producing very technical or organic forms. It offers UV mapping and brush modeling features for microdisplacement and texturing. And it includes Dynamic Geometry?, which allows dynamic re-editing of all or some of the construction steps. This " how to " course by Jack Whitney, thoroughly examines all of the tools and techniques found in Hexagon 2. Work files for the lessons are included so users can easily follow along. To get started, simply click on one of the lessons below. |
| Sample - Preview the First 3 chapters of Hexagon 2 Basics video free. Free learning Hexagon 2 Basics online. |
Introduction to Hexagon 2
Introduction
What is Hexagon and What is New in Version 2
PC/Mac Keystrokes and Keyboard Preferences
Understanding the Interface
Introduction to the Palettes
Introduction to the Panels
The Context Menu
Customization of the Interface pt. 1
Customization of the Interface pt. 2
Navigating the Workspace
The Working Planes - Absolute / Camera and Specific
The Mouse
The Keyboard
The Control Panel
The 3D Manipulator The 3D Manipulator pt. 1 The 3D Manipulator pt. 2 The 3D Manipulator pt. 3
Selections Selection Types Selection Methods pt. 1 Selection Methods pt. 2 Soft Selection Making and Modifying Selections from the Menu Growing / Shrinking and Inverting Selections Selecting the Next and Previous Polygons 1/N and 1 Over N for Loop / Ring and Between Selection Types Advanced Selections for Faces / Edges and Points pt. 1 Advanced Selections for Faces / Edges and Points pt. 2 Advanced Selections for Faces / Edges and Points pt. 3 Converting Selections to Faces / Points and Edges and Face Borders to Edges Grouping and Un-grouping Selections Isolate a Selection with Show Only Selection Extend Selection and Shift Selection Reset Selections and Set Selection Auto Mode Delete and Dissolve Selections Hiding and Showing Selected Faces
3D Primitives Cubes Spheres Facets Grids Cylinders Cones Tetrahedrons / Octahedrons / Icosahedrons and Dodecahedrons 3D Text
Vertex Modeling The Fast Extrude Tool The Sweep Surface Tool pt. 1 The Sweep Surface Tool pt. 2 The Extrude Surface Tool The Bridge Tool The Edge Tools The Tessellation Tools pt. 1 The Tessellation Tools pt. 2 The Connect Tool The Tweak Tool The Welding Tools for Points and Edges pt. 1 The Welding Tools for Points and Edges pt. 2 The Welding Tools for Points and Edges pt. 3 The Weld Objects Tool The Close Tool The Dissociate Tool The Extract Tool The Symmetry Tool The Smooth More and Less Tools
Modeling with Lines The Square and Rectangle Lines Tools The Polyline Tool The Interpolated Curves Tool The Curves Tool The Bezier Curves Tool The Circles Tools pt. 1 The Circles Tools pt. 2 The Arc Tools The Helix Tool The Composite Curves Tools The 2D Text Tool The Close Curve Tool The 2D Symmetry Tool The Line Tessellation and Insert Points Tools The Offset Curve Tool The Curve Extraction Tool The Reverse Curve Tool
Surface Modeling The Extrude Line Tool pt. 1 The Extrude Line Tool pt. 2 The Sweep Line Tool The Double Sweep Tool The Gordon Surface Tool The Ruled Surface and Coons Surface Tool The Booleans Operations Tool The Thickness / Offset Surfaces and Chamfer Tools The Smooth Tools pt. 1 The Smooth Tools pt. 2
Utilities The Stretch Tool The Single Copy Tool The Multiple Copies Tool The Copy On A Support Tool The Snap and Align Tools The Lay On Tool The Deformers Tools The Bend Tool The Group / Ungroup / Show Hidden Object and Hide Object Tools The Decimate Tool The Orient Normals Tool The Triangulate Facets / Merge Duplicated Points and Merge Coplanar Facets Tools The Extract Openings and Cut Into Slices Tools
Working with Surface Texture The Materials Panel pt. 1 The Materials Panel pt. 2 The Shader Domains Panel The Gizmo Tools pt. 1 The Gizmo Tools pt. 2 The Unfold Tool pt. 1 The Unfold Tool pt. 2 The Unfold Tool pt. 3 The Paint Tool and the UV Stretch Tool The Displacement Brush / Soften / Pinch and Inflate Tools The Brush Tool and Export Bump Tool pt. 1 The Brush Tool and Export Bump Tool pt. 2
Dynamic Geometry The Dynamic Geometry Panel
Conclusion Wrap Up
Author Biography Author Biography
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