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Java 2: Graphics Training

More Java 2: Graphics Categories Programming training - Internet training - Graphics training -
Java 2: Graphics Tutorials Online
Product Java 2: Graphics Details
Total Time : 6.00 hrs
Number of Movies : 74
Number of Discs : 1
Catalogue Number : 33537
Language : english
Author : Arthur Griffith
Sale Price : $99.95
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Description Java 2: Graphics
Java is a simple, scalable object oriented, general purpose programming language with a multitude of uses. With the power to develop everything from simple graphics and web animations, to high-end business applications that program hand-held devices, microwaves, cross platform server applications and more, it`s no wonder why Java is on everyone`s mind. In this, the second in a series of Java courses offered by VTC, Java expert, Arthur Griffith, uses practical examples to demonstrate Java programming as it applies to the creation and manipulation of graphic objects. The source code is also provided, so the user can follow right along. To begin learning learning today, simply click on one of the < b > Java 2: Graphics < /b > lessons.
Sample - Preview the First 3 chapters of Java 2: Graphics video free. Free learning Java 2: Graphics online.

Introduction
movie image Course Introduction
movie image Course Overview

Getting Started
movie image Where to Get Java
movie image The Command Line Installation
movie image Writing and Compiling a Program
movie image The Mainline

The Graphics Object and Colors
movie image The Graphics Class
movie image The Graphics2D Class
movie image The Coordinate System
movie image Filling a Window with Color
movie image Inventing a Color of Your Own
movie image Shading Up and Down
movie image A Color Gradient
movie image Color Gradient Directions
movie image Cyclical Color Gradient

Positioning/Sizing/Rotating
Polygon
Translate and Rotate
Circling
Scaling
Shearing
The Affine Transform

Fundamental Drawing
A Random Drawing
Arcs
Rounded Rectangles
Basic Line Drawing
Corners and Ends
Dashed Lines

Fundamental Fonts
Font Measuring
Positioning Text
Font List

Image Files
Loading Image Files
Scaling
Types of Scaling
Pixel by Pixel pt. 1
Pixel by Pixel pt. 2
Convolving pt. 1
Convolving pt. 2
Transformation pt. 1
Transformation pt. 2
Compositing
Cross Fading

The Mouse and Keyboard
Reading Mouse Events
Mouse Motion
All Mouse Events
Reading Keyboard Events
Selecting a Mouse Cursor
Dragging Objects
Dragging Solid Objects
Rubberbanding

Making Shapes and Fitting Curves
Building a Rectangle with GeneralPath
Scaling and Zig Zagging
The Winding Rule
Quadratic Curves
Asymmetric Quadratic Curves
Cubic Curves
Asymmetric Cubic Curves
Attaching Shapes with GeneralPath
Combining Shapes with GeneralPath
Combining Shapes with an Area Object
Crop Image
Filling an Area

Fitting Text
Ways of Displaying Text pt. 1
Ways of Displaying Text pt. 2
Positioning Text
Text Attributes
Drawn Letters
Letters with Pictures
Dynamic Resizing of Text

Stupid Animation Tricks
Flicker
No Flicker
No Flicker Applet
Pong and Electrons pt. 1
Pong and Electrons pt. 2

Credits
About this Author

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