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Description Java 6 Java remains a scalable, object oriented, general purpose programming language, but it has moved beyond its days of simplicity. It now includes advanced features designed to speed and simplify software development. This course describes 184 running programs showing how the new features work. VTC author Arthur Griffith builds on your current Java knowledge by detailing these advanced features with simple explanations. To begin learning simply click the links. < p > < i > * Captions not available on CD version. < /i > < /p > |
| Sample - Preview the First 3 chapters of Java 6 video free. Free learning Java 6 online. |
Introduction
The Contents of This Course
A Briefing on Java 6
Java Types
Constructors
Static
Import
Swing Components
Main Window
The Box Layout Manager
XY Layout
Dialogs
Choosing Files
Choosing Colors
Check Boxes & Radio Buttons
Text Fields & Areas
Combo Box
Tables
Progress Bar
Sliders & Spinners
Icons
User Interface
Menu
Components in a Menu
The Look & Feel
Tool Bars
Tool Bars & Menus
Tool Tips
Generics Introduction to Generics Types/Methods/Unbound Parametric Binding Wildcards & Nesting
Collections Collection Frameworks Collection Interfaces Simple Collection Examples The Set Collections Comparitor The Map Collections The Queue Collections Copying Collections Concurrency
Deployment Building a JAR File Configuring a JAR File Signing a JAR File Web Start Applications Annotation
The java.lang Package Fundamental Language Classes java.lang.annotation java.lang.instrument java.lang.ref java.lang.reflect java.lang.management
The java.util Package java.util.zip java.util.jar java.util.logging Pt.1 java.util.logging Pt.2 java.util.regex java.util.prefs
A few special activities Timers Assistive technologies Keyboard Access Printing Text Printing Graphics Printing Components A Splash Screen The System Tray The Browser & Email Unicode/UTF/ASCII Internationalization Enum Calendar & Clock Arithmetic Annotation Examples
Concurrency A Thread Object A Runnable Object Interference & Synchronizing Synchronizing & Locking Interrupts & Joins Starvation/Deadlock/Livelock Volatile & Atomic An Immutable Class
Networking Reading From a URL Internet Communications A TCP Client & Server Pt.1 A TCP Client & Server Pt.2 A UDP Client & Server Pt.1 A UDP Client & Server Pt.2
I/O Streams Serialization The Console Class The File Class NIO
Wrapup Gotcha Pt.1 Gotcha Pt.2 Wrapup
Credits About this Author
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