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View simillar products Multimedia and Video training - Animation and 3D training -
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Description LightWave 3D 9 NewTek LightWave 3D is highly advanced imaging software that has been used on many television and movie productions including the new Battlestar Galactica television series, Jimmy Neutron and even the familiar M & M commercials we have come to know and love. Now even more powerful, with an improved workflow and new features, this version is better than ever. And with the help of VTC Author and professional animator, Dwayne Ferguson, users will quickly learn how to take command of their work. Create stunning pictures, movies, and even design your own video game. You`re only limited by your imagination. To begin learning today, simply click on one of the Lightwave 3D 9 lessons. |
| Sample - Preview the First 3 chapters of LightWave 3D 9 video free. Free learning LightWave 3D 9 online. |
Introduction
LightWave Defined
New in LightWave 9
System Requirements
Mac and PC Commands
Properties
Content Structure
Display Options
The Hub
The Hub
Modeler Modeler Interface Navigate 3D Space Viewports and Controls Modeling Modes Points Mode Polygon Mode Edges Mode Symmetry mode General Options The Grid Menu Tabs / Groups
Tools: Create and Modify The Create Group Primitives The Modify Group Move Tools Rotate Tools Transform Tools
Tools: Multiply And Construct The Multiply Group Extend Tools Duplicate Tools Subdivide Tools The Reduce Tools Combine Tools Convert Tools Catmull-Clark Subdivision Speed Booleans
Tools: Detail and Map The Detail Group Layer Tools Polygon Tools Point Tools Curves and Other Tools The Map Group
Creating a Model Modeling Explained Polygon Modeling Point Modeling Surface Normals Splines Subpatch Mode Primitive Shapes Create a Box Create a Ball Create a Cone Load and Close Objects Numeric Values Rotational Pivot
Name Objects and Parts Naming Objects Naming Surfaces Parts
Layers Work With Layers Views and Parenting
Text Create Text Choose Fonts Extruding Import EPS Text Paths Modify Text
Layout The Layout Interface Layout Views Viser Tabs / Groups and Menus The Items Menu The Modify Tab The Setup tab The Utilities Tab The Render Tab The View Tab The Modeler Button
Scenes Load Scenes and Objects Save All Objects Incremental Saving Backdrops
Keyframes Understand Keyframes The Timeline Work With Keyframes
The Camera The Camera in Layout Camera Properties Add and Delete Cameras Target the Camera Advanced Camera Tools
Animation Animation Concepts Animate With Autokey Animation Controls TimeWarp Parent in Layout Translate and Rotate Position and Rotation Layout Orientation Create and Save Previews Animate the Camera Save a File
Lighting Lighting Scenes Light Types Add and Delete Lights Types: Distant and Spot Types: Point and Linear Types: Area and Ambient Light Properties Shadows Lens Flares
The Surface Editor Surfacing Explained The Basic Tab Surface Properties pt 1 Surface Properties pt 2 Surface Properties pt 3 Smoothing / Double Sided Advanced Tab Environment Tab Shaders Tab
Maps and Textures Image Maps UV Maps Stress Maps Bump Map Texture Editor Procedural Textures Gradients The Node Editor
Schematic View Use Schematic View Parent and Unparent Schematic Tools
Rendering Rendering Explained Render Setup Shadow Maps Render Animation Setup Test Renders Mac and Windows Movies Render for Print
Viper Viper Overview Enabling / Disabling Viper Using Viper
Customize LightWave Customize Viewports Customize Menus
Shortcut Keys Shortcuts for Modeler Shortcuts for Layout
Project: Nessie Model Model Nessie pt 1 Model Nessie pt 2 Model Nessie pt 3
Project: Morph Animation Create Morph Targets Morph Mixer Animate With Morph Mixer
The LightWave Community Forums and Websites 3D resources
Wrap Up Wrap Up
About the Author About the Author
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