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Description Macromedia Director MX Macromedia Director MX is the best solution for creating rich content and applications for CD/DVD-ROM, kiosks, corporate Intranets, and the Web. Virtual Training Company author Scott Doucet teaches users the power of this prodigious application. Deliver your content anywhere, both online and offline. Everyone will get a chance to view your masterpiece! Director MX allows users to build exceptionally rich content that delivers integrated interactive audio, video, vectors and bitmaps, text, fonts, and much more. Director MX fully integrates with Macromedia Flash MX, so you can fully realize the potential of both applications by combining them together. With new Lingo control over Flash MX objects, you can streamline your workflow, thus reducing development time. To begin learning, simply click one of the movie topics below! |
| Sample - Preview the First 3 chapters of Macromedia Director MX video free. Free learning Macromedia Director MX online. |
Director MX Introduction
Director MX Intro
Brief History of Director
Director MX Enhancements
Director MX Integration Features
System Requirements
Director MX Workspace
MX Workspace
MX Docking
Answers Window
Cast Window
Stage Window pt. 1
Stage Window pt. 2
Score Window
Selecting Sprites and Frames in the Score
Markers pt. 1
Markers pt. 2
Navigation pt. 1
Navigation pt. 2
Property Inspector
Saving
Tool Palette
Cast Window
Cast Members Intro
Cast Members and the Cast Window
Creating Cast Members pt. 1
Creating Cast Members pt. 2
Creating Cast Members pt. 3
Creating Cast Members pt. 4
Organizing Cast Members
Sprites and Inks Sprites Selecting Sprites Sprite Overlays Positing Sprites Intro to Sprite Inks Links pt. 1 Links pt. 2
Text and Fields Intro to Text and Fields Creating Text and Fields in Director Importing Text Embedding Fonts
Digital Video and Audio Sound Intro Audio Control Audio Synchronization AVI Movies QuickTime Movies Digital Video Summary
Paint Window Intro to Paint Window Lasso Tool Marquee Tool Brush Tool Airbrush tool Gradients and Ink Effects Registration Points Importing Bitmaps Transforming Bitmaps
Vector Window Vector Window Intro Creating Vector Shapes
Animation Intro to Animation Animation Step Recording Real Time Recording Film Loops
Tempo and Transition Channels Palette Channel Temp Channel Transitions Channel
Flash Intro to Flash Flash Properties Flash Behaviors Importing Flash Sites Controlling Director in Flash
Library Behaviors Intro to Library Behaviors Animation Automatic Behaviors Animation Interactive Behaviors Animation Sprite Transitions Text Behaviors pt. 1 Text Behaviors pt. 2 Control Behaviors pt. 1 Control Behaviors pt. 2 Control Behaviors pt. 3
Creating Behaviors (Behavior Inspector) Intro to Behavior Inspector Creating Buttons pt. 1 Creating Buttons pt. 2 Creating Text Buttons pt. 1 Creating Text Buttons pt. 2 Hyperlink Buttons
Accessibility Behaviors Intro to Accessibility Text to Speech Behaviors pt. 1 Text to Speech Behaviors pt. 2 Captioning
Lingo/Scripts/MIAW Intro to Lingo Message Window and Lingo pt. 1 Message Window and Lingo pt. 2 Message Window and Lingo pt. 3 Scripts and Lingo If Then Statements pt. 1 If Then Statements pt. 2 Script Window MIAW Using Director MX Assistance Memory Inspector
3D Behaviors Introduction to 3D 3D Behaviors pt. 1 3D Behaviors pt. 2
Projectors/Shockwave Movies/Exporting Creating Projectors pt. 1 Creating Projectors pt. 2 Publishing Shockwave Movies pt. 1 Publishing Shockwave Movies pt. 2 Exporting to Bitmaps and Digital Movies
Xtras Intro to Xtras Buddy API Xtra pt. 1 Buddy API Xtra pt. 2 Packaging with Xtras
Project Intro to the Project Scope and Specfications Document Creating Comps Interface Design pt. 1 Interface Design pt. 2 Importing Cast Members pt. 1 Importing Cast Members pt. 2 Importing Cast Members pt. 3 Setting up the Score pt. 1 Setting up the Score pt. 2 Creating Interactivity and Behaviors pt. 1 Creating Interactivity and Behaviors pt. 2 Creating Interactivity and Behaviors pt. 3 Creating Interactivity and Behaviors pt. 4 Creating Interactivity and Behaviors pt. 5 Creating Interactivity and Behaviors pt. 6 Adding Transitions Creating a PC Projector pt. 1 Creating a PC Projector pt. 2
Creating a Mac Projector and Hybrid CD Creating a Mac Projector Creating a Cross Platform (Hybrid) CD
Closing Comments Developing Kiosk Applications
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