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Pixologic ZBrush 3.1 Training

More Pixologic ZBrush 3.1 Categories Animation and 3D training -
Pixologic ZBrush 3.1 Tutorials Online
Product Pixologic ZBrush 3.1 Details
Total Time : 7.00 hrs
Number of Movies : 108
Number of Discs : 2
Catalogue Number : 33866
Language : english
Author : Jason Welsh
Sale Price : $99.95
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Description Pixologic ZBrush 3.1
ZBrush 3.1 gives you access to unparalleled power and control previously unknown in digital art creation software. Controls enable sculptors to create with a stylus and a tablet as intuitively as if they were using their own hands on a block of clay. ZBrush further extends the creation experience, harnessing technology and providing artists with a multitude of creation-enhancing tools. In this VTC tutorial, Zbrush educator Jason Welsh teaches fundamental concepts that will allow users to become creative right away, without getting hung up on overly technical jargon. To begin learning Pixologic ZBrush 3.1, simply click on one of the lessons.
Sample - Preview the First 3 chapters of Pixologic ZBrush 3.1 video free. Free learning Pixologic ZBrush 3.1 online.

Introduction
movie image Introduction
movie image System Requirements pt. 1
movie image System Requirements pt. 2
movie image Preferences pt. 1
movie image Preferences pt. 2
movie image Plugins
movie image Directory Assets
movie image Wacom Tablets
movie image Interface
movie image Document Resolution
movie image PC vs. Mac

Beginners Workflow
movie image Tool vs. Document
movie image Making an Alpha
movie image Making a Macro
movie image Applying an Alpha
movie image Finding Textures
movie image Adding Texture to Zbrush
movie image Texture as Alpha
movie image Mask by Cavity

3D Tools
movie image Navigation of 3D
movie image Crafting 3D Objects
movie image Uniformed Geometry
movie image Make Uniformed Geometry with a Macro
movie image Move / Scale / Rotate
movie image Poly Meshes
movie image Hiding Geometry
movie image Extrude
movie image Manipulate and Extrude
movie image Zbrush vs. Third Party

Alphas
Alpha Breakdown
Alpha Adjustment
Alpha to 3D
3D to Alpha
Stencils
Photoshop Alphas

Brushes
The Canvas
Layer Brush
2D vs. 3D Brush
3D Demonstration
2D Demonstration
Masking
Wrap Mode
Backface Masking
Brush Curves
Edit Curve
Making a Brush pt. 1
Making a Brush pt. 2
Making a Brush pt. 3

3D Lights and Materials
Materials and Lights
Movement
Shadows
Matcaps
Material Attributes
Material with Texture
Material vs. Texture pt. 1
Material vs. Texture pt. 2

Shaping Geometry
Shaping a Head pt. 1
Shaping a Head pt. 2
Shaping a Head pt. 3
Shaping a Head pt. 4
Practice Anatomy
Details pt. 1
Details pt. 2
Details pt. 3
Details pt. 4
Details pt. 5
Good Geometry pt. 1
Good Geometry pt. 2
Lesson Files
Polygroups
Combining Geo
Emotion and Layer Deformation

Zspheres
Warnings
More Warnings
Even More Warnings
Structure
Subtools
PolyMeshes
Topology pt. 1
Topology pt. 2
Topology pt. 3
Topology pt. 4
Zspheres to Sculpt
Modeling with Topology pt. 1
Modeling with Topology pt. 2

Texture
Texture with UVs
Photoshop Workflow
AUV GUV
UV Workflow pt. 1
UV Workflow pt. 2
UV Workflow pt. 3
Zapplink pt. 1
Zapplink pt. 2
External Mapping pt. 1
External Mapping pt. 2

Presenting Your Work
Introduction
Renderpasses pt. 1
Renderpasses pt. 2
Turntable
Character Sheets

2D Tools
Cropping
Enhancing Tools pt. 1
Enhancing Tools pt. 2
2D Tools pt. 1
2D Tools pt. 2
2D Tools pt. 3

Conclusion
Wrap Up

Credits
About the Author

Sponsors