Autodesk Combustion 4 |
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| Author:Dave Mercer | |
| Language:english | |
| Category:Databases, | |
| Lessons:0 | 0 hrs | |
| Buy Now or get more information about Autodesk Combustion 4 | |
First 3 Lessons Free Online (Press the links below to open up the free lessons. The lessons will open in a popup window from this screen and play in Quicktime):
Autodesk Combustion 4
Introduction
Combustion DefinedNew in Combustion 4
Mac and PC Conventions
RAM and Processor speed
Lesson Files
The Interface
The ToolbarThe Workspace
The Viewport
The Controls pt. 1
The Controls pt. 2
The Controls pt. 3
2D/3D Workspaces
Resolution and time
Operators
Composite OperatorPaint Operator
Text Operator
Particle Operator
Edit Operator
Importing Footage
Import FootageImport Image Sequences
Illustrator/Photoshop Files
Replace footage
Selection Tools
Selection ToolsAdd and Subtract
Move/Scale/Rotate
Crop and Hinge
Group
Painting
Paint ToolsB-Splines and Bezier
Paint Shadows
Add Blurs
Custom Brushes
TV and Film Safe Zones
Paint a Pumpkin pt. 1
Paint a Pumpkin pt. 2
Paint a Pumpkin pt. 3
Paint a Pumpkin pt. 4
Paint a Landscape
Surface Properties
Transfer ModesOpacity
Animation
Basic AnimationUnderstand Keyframes
Use the Timeline
Animate Surface Properties
Onion Skinning
The Graph
Pivot Point
RAM Preview
Ball Animation pt. 1
Ball Animation pt. 2
Audio
Import AudioAudio Controls
Link Audio
Motion Graphics
Motion Graphics ExplainedCreate Text
Drop Shadows
Animate Text pt. 1
Animate Text Pt. 2
Animate Text on a Path
Gradients
Text Gradients and OpacityAnimate Gradients
Masking
Draw MasksFeather Masks
Paint Object Masks
Parenting and Null Objects
Parent ObjectsNull Objects
Cameras
Camera OptionsAnimate Cameras
Lights
LightingShadows
Soft Shadows
Reflections
Animate Lights
Particle Effects
Animate particlesParticle Deflectors
Customize Particles
Particle Properties
Earthquake
Meteor pt. 1
Meteor pt. 2
Nesting and Commit to Disk
Commit to Disk pt. 1Commit to Disk pt. 2
Nest Layers
Compositing and Keying
Compositing ExplainedRPF Export
The Import Queue
Create a Simple Composite
The Diamond Keyer
Alpha Channels
Schematic View
Capsules
Non-Linear Editing
The Edit OperatorSlip Editing
Split Editing
Transitions
Time-Warp
Tracking
TrackingStabilization
Color Correction
Color Correction ToolsColor Correction pt. 1
Color Correction pt. 2
3D Post
Depth of FieldRPF Motion Blur
3D Fog
3D Glow
Output and Saving Options
Save WorkspacesExport to Flash
Render Audio
Resources
Combustion ResourcesCombustion Shortcuts
Project: Show Open
Show Open PlanningShow Open pt. 1
Show Open Pt. 2
Show Open Pt. 3
Show Open Pt. 4
Project: Castle Siege
Building the Scene pt 1Building the Scene pt 2
Editing
Fog and Rain
Explosions
