Macromedia Flash 3

Author:Mark Long / Certified Instructor
Language:english
Category:Programming,
Lessons:0 | 0 hrs
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Macromedia Flash 3 is a great tool to use in designing and developing a website. To get started, simply click one of the topics below.
Macromedia Flash 3Macromedia Flash 3: Macromedia Flash 3 is a great tool to use in designing and developing a website. To get started, simply click one of the topics belowListed below are all of the chapter and lesson contents for the Macromedia Flash 3 Try For Free Right Now To help you evaluate our training, we have made some of the tutorials for Macromedia Flash 3 freely available. Click on any of the linked lesson listings below to preview Free! Macromedia Flash 3
First 3 Lessons Free Online (Press the links below to open up the free lessons. The lessons will open in a popup window from this screen and play in Quicktime):

Macromedia Flash 3

Basic Concepts

What is Flash?
Flash Interface
Frames
Symbols
Interactivity
Scenes
Movies
Aftershock

Basic Functions

Setting up
Frame Rate
Views
Speed vs Quality
Using the Grid/Rulers

Drawing Toolbox

Arrow Tool
Text Tool
Pencil Tool
Ink Bottle Tool
Paint Brush Tool
Paint Bucket
Eraser Tool
Eyedropper Tool
Magnify Tool
Lasso Tool
Create Gradient fill
Lock/Transform Gradient

Originating Shapes

Initial shape
Optimising Curves
Grouping
Scale & Rotate
Importing graphics
Working with Illustrator
Working w/Freehand

Bitmaps

Bitmap vs Vector
Import Bitmap
Trace Bitmap
Tiled background
Alpha Channels

Functionality

Bring to Front
Lock
Flipping
Remove Transform
Remove Colors
Edit Centre
Align
Text Setting

Animating your Elements

Layers
Frames & Keyframes
Motion Tweening
Tween Scaling
Tween Rotation
Motion Guide
Easing In/Out
Shape Tweening
Shape Hints
Masking
Guide Layer
Onion Skinning
Frame display

Symbols

Why use symbols?
Creating Symbols
The Liary
Editing Symbols
Animation Effects
Movie Clip Symbols
Open as Liary
Unlink an Instance

Scenes

Scenes
Move Scenes
Copy & Paste Frames
Paste in Place

Adding Interactivity

Actions
Frame Actions
Enable Frame Actions
Create Button
Enable/Disable Button
Button Actions
Test Movie/Scene
Using Load Movie
Using Tell Target
Using If Frame Is Loaded
Using Get URL
Button Movie Clip
Unload Movie
Frame Labels

Using Sound

Sound
Import Sounds
Keyframing Sound
Editing Sounds
Looping
Button Sounds
Remove a Sound

Web Export

Optimize File Size
Test Streaming
Bandwidth Profiler
Export Shockwave Flash

Aftershock

Aftershock
Scripting Tab
Page Layout Tab
Shockwave Tab
Alternate Image Tab
Java Tab

Alternate Export

Stand-Alone Player
Stand-Alone Projector
Sequence Export
QuickTime Export

Examples - Banner

Cycling Colors
Create Symbol
New Symbol Instance
White-Out
Text Fade
Add new Scene
Text Morph
Payoff Scene

Examples - Menu

Getting started
Movie Clip
Menu Contents
Retracting the Menu
Unload Movie
Making it work

01 Basic Concepts 0101 What is Flash? 0102 Flash Interface 0103 Frames 0104 Symbols 0105 Interactivity 0106 Scenes 0107 Movies 0108 Aftershock 02 Basic Functions 0201 Setting up 0202 Frame Rate 0203 Views 0204 Speed vs Quality 0205 Using the Grid/Rulers 03 Drawing Toolbox 0301 Arrow Tool 0302 Text Tool 0303 Pencil Tool 0304 Ink Bottle Tool 0305 Paint Brush Tool 0306 Paint Bucket 0307 Eraser Tool 0308 Eyedropper Tool 0309 Magnify Tool 0310 Lasso Tool 0311 Create Gradient fill 0312 Lock/Transform Gradient 04 Originating Shapes 0401 Initial shape 0402 Optimising Curves 0403 Grouping 0404 Scale & Rotate 0405 Importing graphics 0406 Working with Illustrator 0407 Working w/Freehand 05 Bitmaps 0501 Bitmap vs Vector 0502 Import Bitmap 0503 Trace Bitmap 0504 Tiled background 0505 Alpha Channels 06 Functionality 0601 Bring to Front 0602 Lock 0603 Flipping 0604 Remove Transform 0605 Remove Colors 0606 Edit Centre 0607 Align 0608 Text Setting 07 Animating your Elements 0701 Layers 0702 Frames & Keyframes 0703 Motion Tweening 0704 Tween Scaling 0705 Tween Rotation 0706 Motion Guide 0707 Easing In/Out 0708 Shape Tweening 0709 Shape Hints 0710 Masking 0711 Guide Layer 0712 Onion Skinning 0713 Frame display 08 Symbols 0801 Why use symbols? 0802 Creating Symbols 0803 The Liary 0804 Editing Symbols 0805 Animation Effects 0806 Movie Clip Symbols 0807 Open as Liary 0808 Unlink an Instance 09 Scenes 0901 Scenes 0902 Move Scenes 0903 Copy & Paste Frames 0904 Paste in Place 10 Adding Interactivity 1001 Actions 1002 Frame Actions 1003 Enable Frame Actions 1004 Create Button 1005 Enable/Disable Button 1006 Button Actions 1007 Test Movie/Scene 1008 Using Load Movie 1009 Using Tell Target 1010 Using If Frame Is Loaded 1011 Using Get URL 1012 Button Movie Clip 1013 Unload Movie 1014 Frame Labels 11 Using Sound 1101 Sound 1102 Import Sounds 1103 Keyframing Sound 1104 Editing Sounds 1105 Looping 1106 Button Sounds 1107 Remove a Sound 12 Web Export 1201 Optimize File Size 1202 Test Streaming 1203 Bandwidth Profiler 1204 Export Shockwave Flash 13 Aftershock 1301 Aftershock 1302 Scripting Tab 1303 Page Layout Tab 1304 Shockwave Tab 1305 Alternate Image Tab 1306 Java Tab 14 Alternate Export 1401 Stand-Alone Player 1402 Stand-Alone Projector 1403 Sequence Export 1404 QuickTime Export 15 Examples - Banner 1501 Cycling Colors 1502 Create Symbol 1503 New Symbol Instance 1504 White-Out 1505 Text Fade 1506 Add new Scene 1507 Text Morph 1508 Payoff Scene 16 Examples - Menu 1601 Getting started 1602 Movie Clip 1603 Menu Contents 1604 Retracting the Menu 1605 Unload Movie 1606 Making it work

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